These are the games that I developed from 2009-2011. They are a step up in code quality, game design, and polish. Within this set of games, there is also a significant ramp in quality. Nyos is much improved over Perpetual Blaze and Jellyman.
These are the games that I developed from 2007-2008. Most of them are fairly bad, but some have interesting game mechanics that were unfortunately coupled with bad execution.